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...sport- utility vehicle?--and step away from your PC in an hour with more information than you might have gathered in a month without a modem. And that information may be better than anything you've ever seen. Carpoint.com the Microsoft website, lets you look at 3D, interactive pictures of the inside of dozens of sports cars--something you can't do anywhere in the real world. The virtual world, for all its hype and promise, is finally delivering on at least one big idea: information, at last, is at your fingertips. This is what explains--even justifies--Jerry...

Author: /time Magazine | Title: Click Till You Drop | 7/20/1998 | See Source »

...Dancing Baby, first created by Unreal Pictures Inc., was released in August 1996 as a prototype to demonstrate the capabilities of the new character animation system for 3D Studio MAX. Originally, the creators made an adult skeleton dance. Next, they had an alien dance. None of these characters made an impact. But one fateful day, the designers superimposed an image of a large plastic baby doll over the dancing adult skeleton. A star was born. Shortly thereafter, company employees began sending the animation file through email, and soon it became an Internet favorite, accompanied by music ranging from B.J. Thomas...

Author: By Evelyn H. Sung, | Title: Peddling Pedophilia THE DANCING BABY | 4/16/1998 | See Source »

Every once in a while I, Mr. Computer Guy, get fed up with the darn things. Forget about dot pitch, 3D rendering, UltraDMA and other wacky acronymns apparently established to create an industry of technical interpretation. Occasionally, the melee of swiftly changing standards and products, with their accompanying problems is too much for a tech fiend to bear. Sometimes, I just want to get work done...

Author: By Baratunde R. Thurston, | Title: TechTalk | 1/12/1998 | See Source »

...mess with a winning formula? Ever since it released Wolfenstein 3D (1992) and Doom II (1994), ID Software has been a leader in "splatter games" that tap into the killer instincts of the adolescent boy in all of us. So it's no surprise that Quake II, due out this week, bears a striking resemblance to last year's best seller, Quake. "Quake II is an entirely new game," insists ID's Barrett Alexander, pointing to a new setting, new weapons and updated storyline. Judge for yourself...

Author: /time Magazine | Title: Techwatch: Dec. 15, 1997 | 12/15/1997 | See Source »

...effects will be noticed heavily in sound, graphics and video-intensive applications. Because of the chip's increased instruction-set capacity, video and 3D surround sound will be noticeably smoother. This is good news for all you Quake junkies and graphic artists...

Author: By Baratunde R. Thurston, | Title: techTALK | 2/25/1997 | See Source »

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