Word: 3do
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...Panasonic 3DO Multiplayer. If you think you've seen graphics, wait till you | check out the jaw-dropping visuals offered by this interactive system, which is bidding to be one of the main vehicles on the data superhighway. With its CD-quality sound and 32-bit processor, the Multiplayer is the most powerful video-game system yet. Designed by Silicon Valley start-up 3DO and made by Panasonic, the $700 device is being backed by AT&T, Time Warner...
...stock of the year's triumphs and flops 70 Cinema: Romance under wraps in old New York 71 Television: Texas cheer, Depression gloom 72 Design: Memorializing the Holocaust, sublimely 74 Environment: Better times for owls, but not for whales 75 Science: Genes mapped, embryos cloned, Hubble rescued 76 Products: 3DO leads the way to the data highway 79 Books: The real J.F.K. and a Danish thriller 83 Theater: A brassy musical about prison torture 85 Music: Three Tonys who are tigers 86 Show Business: Howard and Rush heat up the airwaves 87 Sport: Memorable clashes, on the field...
Three years ago, when Sega and Sony followed the lead of 3DO and began replacing the aging 16-bit game machines with 32-bit systems built around cd-rom drives, Nintendo charted its own course. Howard Lincoln, chairman of Nintendo of America, was convinced that his core audience--twitchy-fingered boys between eight years old and their first date--would be underwhelmed by the quality of games that can be delivered on cd-roms, silvery storage platters that have enormous capacity but are notoriously sluggish. Lincoln decided that his best chance to deliver game play so startling that his target...
...power brings more than pace; it makes better theater on the screen. Conventioneers last week were mesmerized by a preview of 3DO's 64-bit chip (still in development) that can bathe surprisingly lifelike characters in a realistic-looking fog. Nintendo wowed viewers with a videotape demonstrating how its new computational horsepower can be used to eliminate the jagged lines in and around objects, wrap them in textures, or even zoom in and out without suffering the usual loss of clarity...
...systems--were depressingly unoriginal. Most boiled down to a couple of thugs (male or female) slugging and kicking it out, or to various vehicles racing through a maze of one sort or another, avoiding obstacles and obliterating anything that moves. A typical title in this genre: a 3DO game called Hell: A Cyberpunk Thriller...