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Word: actioneers (lookup in dictionary) (lookup stats)
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...program notes, producer Laura Bickford says that the first part is "more of an action film with big battle scenes," and the second part "more of a thriller." Actually, neither tag truly applies. Though Part One begins by hopscotching from 1955, when Castro and Guevara meet, to later scenes in Havana and New York, at least 80% of the whole effort takes place in the Cuban or Bolivian jungle. It's the woodsiest war movie ever, and less along march than an endless slog...

Author: /time Magazine | Title: Soderbergh and Tarantino: Warrior Auteurs | 5/22/2008 | See Source »

...just (just!) a trilogy that both tapped the innocent vigor of old B-movie serials and turned them into sophisticated thrill machines. Raiders and its progeny were fun without being facetious; they moved with the speed and power of an Indy right hook, relentlessly piling one cool action trope on another. And at their heart was a hero who wore his machismo lightly, whether he was ending a face-off with a saber-wielding villain by shooting him or coping with his mortal fear of snakes...

Author: /time Magazine | Title: Indy Fatigable | 5/22/2008 | See Source »

...scenes of gross-out mysticism, but the coolest thing here comes in the middle: a high-speed two-vehicle battle between Indy's team and Irina's goons that's up there with the Raiders Jeep sequence; it's certainly more complex and audacious in its engineering of physical action. In his press conference at Cannes, Spielberg said, "I believe in practical magic, not digital magic," and in "real stunts with real people." These stunts are real good...

Author: /time Magazine | Title: Indy Fatigable | 5/22/2008 | See Source »

...which you stand and do exercises ranging from aerobics to hula hoop to yoga. It's a clever attempt to mask exercise as play--but it works. (For a review, go to time.com/wii. That's due in large part to Wii Fit's ability to adjust the action for your weight and equilibrium--something no other game does...

Author: /time Magazine | Title: Shigeru Miyamoto: The Wizard of Wii | 5/22/2008 | See Source »

...sold more than 24 million units of the $250 console, widely expected to be an also-ran to Microsoft's Xbox and Sony's PlayStation when the three machines were introduced a few years ago. The magic is in its handheld motion sensors, which let players duplicate the action of throwing a ball or swinging a club or racquet. Wii bumped up Nintendo's sales 73%, to $16 billion, last year. It is outselling rivals 3 to 1, and Fit is driving Wii: more than 2 million Fit units have been sold since the game's December launch in Japan...

Author: /time Magazine | Title: Shigeru Miyamoto: The Wizard of Wii | 5/22/2008 | See Source »

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