Word: audio
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Dates: during 2000-2009
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...will display more than 100 dresses designed by haute couture's most revered names, among them Givenchy, Balmain, Balenciaga, Schiaparelli and, of course, Dior. The exhibit covers everything from suits and cocktail dresses to the undersides of evening gowns to documentary artifacts like photos by Cecil Beaton, film and audio recordings and original bills of sale. For history buffs and fashion fanatics alike, it's a must...
...Video and audio testimonials drive the exhibition, offering raw and disturbing accounts of combat. In one video clip, a soldier describes the emotional aftermath of a soldier's death in a roadside accident: "The worst part was the coffin." In another, soldiers launch a rocket and laugh as a building collapses. "No one is coming out of that alive, are they?" one of them asks...
...audio reels are as compelling. Warrant Officer Andrew Stockton relives the moment his arm was blown off by a grenade: "I reached up to my arm which I knew had been hit - it felt like I'd been hit with a sledgehammer. There was no massive pain, it was just numb. It felt like raw steak, to be honest. So I grabbed hold of the artery that runs underneath and just pinched it as hard as I could." The shrapnel removed from Stockton's arm is on display. It still contains pieces of his uniform...
...Master Chief's facelessness as a dramatic device, a way of allowing players to place themselves in the game's leading role, to map their own faces onto that of a blank protagonist. "If he takes off the helmet, he should be you," says Marty O'Donnell, Halo 's audio director. "I mean, that's the big deal. Taking off the helmet is unacceptable." Engineering lead Chris Butcher agrees: "It's your experience. You have to be able to pour yourself into that icon." When nongamers look at the Master Chief's helmet, they see a forbidding, anonymous mask...
...could kill his cravings enough to fall asleep. The Bungies bring a grinding, jeweler's meticulousness to what most people consider an unhealthy amusement for children. To give me an idea of the level of detail (which is a term of art at Bungie, known as LOD), an audio engineer demonstrates, one by one, the sound of the Master Chief's footsteps, which change when he walks on ice, on gravel, on wood, on rubber, on grass, on sand, on glass and so on. Whenever the Master Chief fires his weapon --he tends to do that...