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...flowers in Cynthia Breazeal's garden are like no blossoms you've ever seen. Fashioned of metal and silicone and embedded with electronic sensors, they are actually robots that react to light and body heat by bobbing, swaying, spinning and changing color. Put your hand in front of one, and its petals contract into a bud and turn bright green or red. Stand near another, and notice how the soft, ambient music in the background changes pitch. Now showing at the Cooper-Hewitt National Design Museum in New York City, through January 2004, Cyberflora Installation was created by Breazeal...

Author: /time Magazine | Title: Technology: A Garden of Robotic Delights | 7/14/2003 | See Source »

...designing Kismet, Breazeal made a critical decision about how she wanted it to develop. There are two rival schools about ways to build robots. One holds that robotmakers should decide in advance what knowledge and skills they want their robots to have and then program them accordingly. Breazeal has a different view. She thinks robots should be designed to learn from experience and from their environment. This socially situated learning, as it is called, allows Kismet to learn much like a human baby would...

Author: /time Magazine | Title: The Machine Nurturer | 12/4/2000 | See Source »

...learn from their environment. Humans spend a great deal of time talking to and nurturing young people. Robots do not get that kind of attention and outside stimulation. "We don't learn in impoverished educational environments, but that's what we expect the robot to do," she says. Breazeal has tried to provide Kismet with the tools to engage in this kind of socially situated learning...

Author: /time Magazine | Title: The Machine Nurturer | 12/4/2000 | See Source »

Despite all the help from Breazeal, Kismet still has a lot to learn. Breazeal is working on helping the computer with some simple skills that human babies are hardwired for. She wants Kismet to be able to use the information it learns. One day, she hopes, when Kismet is told the name of a toy, it will later be able to ask for it by name. "Through more interactions, Kismet could learn, 'When I'm in this state, I can take this action that leads to a person's taking this behavior and getting my needs satiated,'" Breazeal says...

Author: /time Magazine | Title: The Machine Nurturer | 12/4/2000 | See Source »

...they do ask that about Kismet, which raises a painful subject. As Breazeal goes on the job market, she worries about what will become of her long-eyelashed offspring. Though she created Kismet, it is technically M.I.T.'s property. Breazeal is optimistic she will be able to work things out with the university, but she is still anxious. "I really don't know what will happen," she says. "The legal system doesn't have parental rights for robots...

Author: /time Magazine | Title: The Machine Nurturer | 12/4/2000 | See Source »

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