Word: cartoons
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This week, just in time for school break, the tough-shelled quartet makes its feature-film debut in a $12 million movie named, you guessed it, Teenage Mutant Ninja Turtles, complete with a rap-music sound track. Turtlemaniacs may be surprised to find their cartoon heroes are portrayed by actors in high-tech ! turtle costumes (their computerized masks, with facial expressions that change by remote control, were designed at Muppeteer Jim Henson's Creature Shop). But the rest is familiar: the jokes are campy, the ninja feats daring if a little silly, and the Turtles still squabble noisily over practically...
...producers are betting that the movie will be a hit with the legions of fans who just can't seem to get enough of the shellbacks and their escapades. Their syndicated cartoon series, which debuted two years ago, appears daily on 130 TV stations and is the No. 3 animated show for children. Meanwhile, three videotapes based on the show rank among the Top Ten videos for children. Kids are, literally, so eager to get their hands on the Turtles that Playmates Toys Inc.'s action figures of the heroes were the third biggest-selling toy last Christmas (after Barbie...
Yohji Yamamoto opened his presentation with dark, brooding outfits that were more like costumes: long belled skirts with heavy wool redingotes. In outline they had the eerie drama of displaced time. And, lest anyone miss the point, the impudent Jean-Paul Gaultier used a few cartoon wigs complete with pompadour and side curls -- in bright orange and electric blue...
...scene is familiar in countless households where children, especially young boys, are at play. A fitful four-year-old has just finished watching the latest episode of the G.I. Joe cartoon show. Still in a high state of excitement, he sets up his G.I. Joe Strategic Long-Range Artillery Machine, hollers commands and launches missiles across the room. "A direct hit!" he screams. A few feet away, his older brother sits in front of the TV, joy stick in hand, mesmerized by a Teenage Mutant Ninja Turtles video game. Bouncing in his seat to the beat of the programmed music...
...interviews with parents, teachers and day-care providers, Carlsson-Paige and Levin found that the strong-arm tactics of the Transformers, He-Man, G.I. Joe and other cartoon characters spill over into real life. Kids imitate the aggressive behavior without always realizing that they may hurt their playmates. In the cartoons and video games used as models, there is a lot of punching and shooting but very little emphasis on the pain such actions can cause. Thus children lose touch with the consequences of violence. And when they do hurt someone else in their imitative battles, they may not accept...