Word: caved
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...generations, the inhabitants of the Indonesian island of Flores, located 563 km east of Bali, told stories of a race of little people called the Ebu Gogo: hairy, human-like creatures that hid in the island's limestone caves. Like leprechauns, the Ebu Gogo (the name roughly means "grandmother who eats everything") were assumed by anthropologists to be mythical. That was until a team of Australian and Indonesian researchers excavating a cave on the island uncovered ancient bones that included the 18,000-year-old skeleton of a 1-m-tall female with a brain the size of a grapefruit...
...controversy arises from differing interpretations of a key piece of evidence: a single, almost complete female skull unearthed in the Flores cave. According to the PNAS researchers, the effects of microcephaly are evident in the asymmetric shape of the tiny skull. They claim, too, that the features of the skull cited as evidence that it belonged to a separate species?such as a nearly absent chin?can be found in modern Flores pygmies. The fact that pygmies can still be found living just down the road from the original excavation site helped clinch the argument for Robert Eckhardt, a developmental...
...small Hollywood studio, Williams and directors from other Case media institutions created three films for the IVR-Cave: two for speech therapy patients about ordering food at a McDonald's counter and drive-through, and a third for speech pathology students, about diagnosing a child with a communication disorder and better communicating themselves with the parents. Each film contains multiple branch points, where a therapist can choose how the scenario will proceed depending on the patient's response. For example, if the patient is acting up, the McDonald's employee may go and get the manager, while if the customer...
...opposed to simulating scenarios in a room with actors, the IVR-Cave allows teachers and therapists to slip real-life distractors like cell phones ringing, babies crying and people talking loudly into the experience. Additionally, the simulator tracks patients' anxiety and heart rate by biometric feedback, and each simulated experience is video recorded so it can be replayed and deconstructed with the therapist or teacher. "Newly developed treatment content could soon be... licensed worldwide for speech pathology treatment," Tom Milks, vice president of advertising and promotions at VirTra Systems told the Case Western News Center. Williams notes that...
...what the SmarTruck initiative also demonstrates is a willingness among inventors to challenge the dichotomies between fantasy and reality, leisure and labor. The creators of the SmarTruck, and those of the invisible touch screen, the Huggable and the IVR-Cave, watched T.V. and went to the movies like the average American. But unlike the average American, they didn't use these leisure pursuits to escape from reality. Rather, they used enterntainment to embrace reality: transforming what many would deem pure fantasy into practical improvements to their reality...