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Breeding New Comedians While there has been much ballyhoo in the past decade over progress in cinematic special effects with computer-generated imagery (CGI), no one has been talking, at least publicly, about the incredible breakthroughs in the relatively nascent field of comedic gene engineering (CGE). Manipulating genes to alter the makeup of a human's looks and personality has been in the realm of possibility for years. But the prospect of doing it for comedic effect is just starting to take shape. Scientists are working to isolate the specific genetic code responsible for what makes us laugh--the "funny...

Author: /time Magazine | Title: What Will Make Us Laugh? | 2/21/2000 | See Source »

...transformed industry is flourishing in Buzz and Woody's wake. The recent success of Antz was only the first shot in a fusillade of diverse CGI (computer graphics imaging) epics designed to appeal to moviegoers whose tastes are informed more by Super Mario and Doom than by Snow White and Bambi...

Author: /time Magazine | Title: Cinema: Animators, Sharpen Your Pixels | 11/30/1998 | See Source »

...project dubbed Monsters, Inc., about the creatures living beneath a child's bed. DreamWorks is hoping for Antz-size success with Shrek, set for 2000 and featuring an ogre who pines for a beauty (some things never change). Universal is working on a Frankenstein project with CGI pioneer Industrial Light & Magic. Warner Bros. is readying The Iron Giant, about a machine that befriends a boy in 1950s Maine. And although both of Disney's '99 releases, Tarzan and Fantasia 2000, use traditional animation, each will contain elements created largely by computer...

Author: /time Magazine | Title: Cinema: Animators, Sharpen Your Pixels | 11/30/1998 | See Source »

...Does CGI spell the end of the old school? Not by a long shot: the ease with which the crudely drawn two-dimensional, or 2-D, worlds of South Park and The Simpsons have won over America's couch-potato masses is proof that story matters more than even the most eye-popping special effects. "Sooner or later, all this stuff is going to seem antiquated," admits Andrew Stanton, the co-director and screenwriter of A Bug's Life. "The script is the only thing that isn't going to deteriorate over time...

Author: /time Magazine | Title: Cinema: Animators, Sharpen Your Pixels | 11/30/1998 | See Source »

...exciting time in animation," says Chris Meledandri, president of Fox Animation Studios, which started work this month on Planet Ice, a science-fiction adventure that melds traditional and CGI art. "The shackles are coming off. We're creating whole worlds that come out of the imagination. There's so much freedom for storytelling...

Author: /time Magazine | Title: Cinema: Animators, Sharpen Your Pixels | 11/30/1998 | See Source »

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