Word: creatore
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What are these judgments? Historically, copyright law has concerned itself, appropriately, with copying: the creator or copyright holder of a work had the exclusive right to control whenever a copy of their work was made. This is just about perfect with books or VHS tapes—we want creators to be able to control the distribution of their work such that they receive proper attribution and compensation, and yet we want to ensure that the people who buy it have the right to read, lend, sell, annotate, discuss or even burn their copy as they desire. This has been...
...Harold Gray [the original creator of "Little Orphan Annie"] was a big visual influence on the book, including blank eyeballs, de-emphasized emotional reactions the overall size of the figures. I initially started out drawing Riel with a big head and a smaller body then by the end of the book I was drawing him with a big body and a small head with massive hands. That's very much the way Gray drew his heroic figures. That's what the basic size of Daddy Warbucks was. That was why I had to re-draw the early scenes...
...Donovan's output represents a trend in the industry that troubles even some insiders--namely, the lack of truly thoughtful games or any with emotional resonance. "Our plots are all power fantasies for 14-year-old boys," says Warren Spector, creator of the conspiracy-theory game Deus Ex. "Why is our business so firmly rooted in adolescent nonsense? Does every game have to be the equivalent of a Bruckheimer production? Where is our Lost in Translation...
...that image hides a tougher, Hollywood-mogul side--especially in recent years, since Miyamoto, 51, has become more manager than creator. Eiji Aonuma, director of Legend of Zelda: Wind Waker, tells of Miyamoto's habit of coming in at the end of a game's gestation to "upend the tea table"--a phrase that harks back to what Japanese fathers used to do when they didn't like what was for dinner. The boy who never grew up is not afraid to make a mess if he doesn't get what he wants...
...anyone can produce a piece of popular entertainment more blood-soaked than Mel Gibson's The Passion of the Christ, that person is John Carmack. The creator of two of the most violent game franchises in computer history, Doom and Quake, is a few months away from releasing Doom 3. It's a remake of the original, in which you play an Alien-esque space marine battling the ghostly spawn of hell down gloomy corridors of a futuristic Mars base. Not that the hokey plot matters much to hard-core gamers. "Doom 3 is just going to terrify the pants...