Word: developable
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Dates: during 2000-2009
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This February, the Task Force on General Education issued a report calling for the creation of a committee to “develop an initiative in activity-based learning.” The report suggested that an activity-based learning program could capitalize on Harvard’s flourishing extracurricular life, allowing students to forge “an intellectual link” between their academic pursuits and their endeavors outside of the classroom. Many have bristled at this promotion of activity-based learning, worried that classes would co-opt students’ extracurricular activities, transforming them into another form...
Thankfully, Harvard is already well-equipped with the expertise to develop high-quality, integrative activity-based learning. Since 2005, the Bok Center for Teaching and Learning has been assessing how courses that provide opportunities for students to do public service, fieldwork, community-based research and internships in conjunction with their course work have impacted student learning outcomes. They have now collected data on twenty-nine courses involving over seven hundred Harvard students...
...Malkovich as the lead role in the upcoming “3001: A Space Odyssey,” noting triumphantly, “He will redefine the astronaut!” Conway’s repeated confidence schemes drag on repetitively until there is no choice other than to develop a lackluster semblance of a plot. Frank Rich ’71 (played by William Hootkins) is fooled only temporarily by Conway, who Rich later realizes bears no resemblance to Kubrick. Rich tips off the New York Times to Conway’s schemes, but not before we are subjected...
...film. “Live Free or Die” follows Rugged through exploits and errors alike, introducing the audience to a cast of likeable but one-dimensional characters who (like the whole of the movie) are initially amusing but fail to develop depth. Stanford’s Rugged is a weasel of a man, so insecure and pathetic that his rapid-fire con-man act sounds more pitiable than convincing. Schneider’s Lagrand is a one-trick pony of affected mannerisms—a special-ed voice and a twitching hair flip—that becomes seriously...
...members of academic and professional communities beyond to explore the form and impact of interactive media.”With an emphasis on video games, the group attempts to connect the Harvard gaming community, the growing community of “game studies,” and the professional developer community.HIMG itself consists of four branches: the Harvard Gaming Initiative (HGI), the Harvard Interactive Media (HIM) Colloquium, the Harvard Interactive Media Development Group, and the Harvard Interactive Media Review, all of which relate to the development, study, and enjoyment of interactive media.DREAMS OF PIXEL GRANDEURThe centerpiece of the HIMG, though...