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Word: dices (lookup in dictionary) (lookup stats)
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...much is necessary for playing D&D other than people and creativity. The dice, however, are absolutely essential to the game. Similar to real life, much is contingent on chance...

Author: By Elyssa A. L. Spitzer, CRIMSON STAFF WRITER | Title: Welcome to the Dungeon | 11/5/2009 | See Source »

...combat encounters, however, the players stand. No one tells them to, and they do not do so in unison. But after a few moments of being in combat, all players are on their feet, peering down on the placemat-ish thing, excitedly rolling their dice and seeing how strong their attacks...

Author: By Elyssa A. L. Spitzer, CRIMSON STAFF WRITER | Title: Welcome to the Dungeon | 11/5/2009 | See Source »

...somewhat halting pace that it does is that every move, every action, every piece of knowledge gained, is determined by rolling a die. Aside from the spontaneity that results when nine people sit together in a room, the game has the added dimension of chance. There are four-sided dice, six-sided dice, eight-sided dice, 10-sided dice, 12-sided dice, and 20-sided dice. All are rolled in different circumstances, and all are determinative...

Author: By Elyssa A. L. Spitzer, CRIMSON STAFF WRITER | Title: Welcome to the Dungeon | 11/5/2009 | See Source »

...Land of Gold dismissed it as "lawless, penniless and powerless." TIME published a woe-is-California issue called "The Endangered Dream" in 1991 after the aerospace industry collapsed. But even with 12% unemployment, California still has an enviably young and productive workforce. And it's still a magnet for dice-rolling dreamers who want to start anew, make money and change the world, with or without pants. "I see my own pattern repeated again and again - people who want to invent the future and aren't afraid to fail," says billionaire Silicon Valley financier Vinod Khosla, an Indian immigrant...

Author: /time Magazine | Title: Why California is Still America?s Future | 10/23/2009 | See Source »

...group of at least two people, assign everyone as either an “odd” or an “even.” Take turns rolling a dice. If the number rolled is odd, the “odd” players must take a drink and if the number rolled is even, the “even” players must take a drink. The goal: get shitfaced...

Author: By Jamison A. Hill and Julia M. Spiro, CRIMSON STAFF WRITERS | Title: Drinky Drink | 9/15/2009 | See Source »

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