Word: dooms
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Dates: during 1990-1999
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...game industry in a defensive crouch. After all, everybody from my wife to the President has made hay out of the fact that the boys who fired 600 rounds at their teachers and fellow students had nurtured their violent revenge fantasies, at least in part, playing splatter games like Doom and Quake. But on the floor of the Los Angeles Convention Center, where Quake III, the newest, bloodiest version, was on display, the only question on these guys' minds was "When can I play...
...inside the clamorous convention hall, that's just what the executives of the best-selling splatter games were doing--especially from pesky reporters. When I asked a designer for id, which makes Doom and Quake, if he would answer a few questions, he said sure. But when he heard that they were about violence in video games, he said I'd have to talk to his boss, id president Todd Hollenshead. When I headed off to find Hollenshead, I was intercepted by a public relations official who said that nobody from id would be available. Would I like to talk...
Alexander Basile, 32, a California TV executive, believes the politicians are just looking for a scapegoat. "How many millions of people play Doom and don't go out and kill people?" he asked...
...even with all that doom and gloom threatening the future, The Phantom Menace isn't all that menacing. It doesn't let on what's in store for Anakin or even hint at a latent evil within him (although master Yoda is fervent in his assertion that he senses danger in the boy). The story doesn't really center on Anakin but on the Jedi, which is probably a mistake, because neither Qui-Gon nor Obi-Won is an engaging enough character to give the movie the gas it needs to really move...
...video games go, Pokemon is a far cry from Doom. Rather than annihilating demons with an arsenal of firepower, kids manipulate a group of cloyingly cute critters whose primary form of battle is a glorified version of rock, paper, scissors. There are no guns, no blood--no one even dies. Players choose a starter Pokemon (short for pocket monster), then nurture and train it to battle other monsters using such "weapons" as water, fire and electricity. After defeating a foe, the original monster becomes more powerful. The aim is to become a "master trainer" by vanquishing all 150 challengers...