Word: e3
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Dates: during 1990-1999
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...Columbine had never happened. I came to the annual Electronic Entertainment Expo--the first E3 since the Littleton, Colo., massacre--expecting to find the video- game industry in a defensive crouch. After all, everybody from my wife to the President has made hay out of the fact that the boys who fired 600 rounds at their teachers and fellow students had nurtured their violent revenge fantasies, at least in part, playing splatter games like Doom and Quake. But on the floor of the Los Angeles Convention Center, where Quake III, the newest, bloodiest version, was on display, the only question...
...right. Most of them don't. But it's the impressionable ones I worry about, and the industry is getting better at getting across its own impressions of reality. The pounding rock music, the crashing sound effects, the shrieks and grunts that poured out of loudspeakers onto E3's crowded aisles could almost turn even a middle-aged father like me into a Doomer. Almost...
...Also at "E3" this week, Sega stages a comeback in console gaming with Dreamcast, a system due for U.S. release in the fall of 1999 (November '98 in Japan). The unit, designed with a version of the Windows CE operating system used in handheld PCs, is said to be visually richer and more precise than anything else on the market (128 bit, as opposed to the 64-bit Nintendo machine). Lackluster titles put Sega, onetime king of the consoles, far behind Sony PlayStation and Nintendo 64. Is Dreamcast the answer? Let's see the software first. REAL TEAM PLAYERS...
...biggest entertainment software convention of the year was nine days away, and John Romero still didn't have his monsters finished or his dialogue written. The computer gaming masses who descend upon Atlanta this Thursday for the third annual Electronics Entertainment Expo (E3) will be lining up to test-drive the latest offering from the man who designed some of the seminal CD-ROM games of the 1990s--including Doom, Doom II and Quake--but as of last week, Romero and his team were still scrambling to get the demo done...
...Last November he and id marketing whiz Mike Wilson abruptly left the company, hooked up with Tom Hall (an id designer who had left earlier), moved into a Dallas skyscraper and announced the birth of a new company, ION Storm. Their first product is called Daikatana, and the E3 show this week is their best chance to spark some buzz for a Christmas '97 software season in which they will almost certainly go head-to-head with id's Quake II. How to finish the demo in time? "Get in at 2 p.m.," says Romero, "and stay until...