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...whole story. Lens quality, image-processing capability and even the size of the pixels can all have a greater effect on how your pictures turn out. "The number of megapixels," says Bob Sobol, an image scientist at Hewlett-Packard, "is relatively unimportant." What the quantity of megapixels (each one equals 1 million pixels) does determine is how big you should make your prints. For most consumers, a bottom-of-the-line, 2-megapixel model is just fine for producing great 4-in. by 6-in. prints. Opt for 3 to 4 megapixels if you want to print...

Author: /time Magazine | Title: The Myth of Megapixels | 8/19/2004 | See Source »

...HARDER--YOU OR PHELPS? All things being equal, if we could simulate the same scenario, he has a lot more difficult task. He's elected to swim six individual events, as opposed to what I elected to do, which was four...

Author: /time Magazine | Title: 10 Questions for Mark Spitz | 8/16/2004 | See Source »

...each pedal push, as well as the cyclist's heart rate. He's even got gizmos working for him as he sleeps. Blake has pitched a plastic "high-altitude tent" atop his queen-size bed at his home in Victoria. A compressor pumps in air containing 15% oxygen, equal to the rarefied air 3,000 meters above sea level, compared with 21% oxygen at sea level. As Blake snoozes, his body compensates for the lower level of oxygen it is getting by producing more red blood cells. Because red blood cells carry oxygen through the body, the theory is that...

Author: /time Magazine | Title: Never-Ending Tech Race | 8/9/2004 | See Source »

...detailed. The monsters of the original Doom were barely animated blobs of pixels; this time the game is populated by a gallery of fascinating grotesques and gargoyles created by Kenneth Scott, id's soft-spoken lead artist, whose work references Francis Bacon and cheesy fantasy artist Frank Frazetta with equal reverence. The ghouls are excruciatingly detailed. As you're being devoured by a swarm of demonic cherubs, you can admire the iridescent patina on their insect wings. To play Doom 3 is to feel your skin prickle with atavistic fear. It's a bit too lifelike for comfort...

Author: /time Magazine | Title: Video Games: The Age of Doom | 8/9/2004 | See Source »

...Equal-Opportunity Oppression...

Author: /time Magazine | Title: Letters: Aug. 2, 2004 | 8/2/2004 | See Source »

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