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Word: fasted (lookup in dictionary) (lookup stats)
Dates: during 1990-1999
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Usage:

...high-speed capability, according to experts, will encourage the migration of the computer into the common areas of the household. That means more sites visited, banners clicked and e-commerce transacted--and AT&T (as well as Microsoft) wants a piece of all that fast-growing action. The company already has a wide array of Internet products and e-commerce applications ready to deploy over the nascent network. Gradually, through television advertisements, mailings and those annoying phone calls, AT&T's AtHome could become an online brand to rival AOL. "They are going to hit you on ESPN...

Author: /time Magazine | Title: Ma Everything! | 5/17/1999 | See Source »

...Fast forward to 1999: critics have finally learned their lesson and didn't even attempt to speculate at what Built to Spill's most recent release, Keep It Like a Secret would bring to the table. Keeping in character, this album turned out to be the one everyone should have been expecting. A combination of the pop of There's Nothing Wrong and the grandeur of Perfect, Martsch's latest manifesto of sound smoothes the edges but loses none of its weight...

Author: By R. ADAM Lauridsen, | Title: Built to Spill | 5/14/1999 | See Source »

...Fast forward to 1999: critics have finally learned their lesson and didn't even attempt to speculate at what Built to Spill's most recent release, Keep It Like a Secret would bring to the table. Keeping in character, this album turned out to be the one everyone should have been expecting. A combination of the pop of There's Nothing Wrong and the grandeur of Perfect, Martsch's latest manifesto of sound smoothes the edges but loses none of its weight...

Author: By By R. Adam lauridsen, | Title: Concert Review: Built to Spill | 5/14/1999 | See Source »

SPORTS GAMES Pick any fast-moving sport, and there's a popular, highly realistic, multiplayer console game to go with it: NFL BLITZ, NCAA FINAL FOUR, FIFA '99 soccer. The teams, the players, the camera angles and even the commentary are exactly the same as the ones you see on TV. What's the harm in a little added interactivity...

Author: /time Magazine | Title: Cyberguide | 5/10/1999 | See Source »

...think violence in e-games was a problem. In fact, I've always suspected that at some level, playing video and computer games can make you smarter. A lot of these games, after all, are as complex as they are treacherous. You have to learn how to solve problems fast, testing hypotheses and decoding puzzles. Patricia Greenfield, a psychology professor at UCLA, has studied the relationship between video games and intelligence and finds a positive correlation. Her research attributes an increase in worldwide "nonverbal IQ" (spatial skills, the use of icons for problem solving and the ability to understand things...

Author: /time Magazine | Title: Are Video Games Really So Bad? | 5/10/1999 | See Source »

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