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...Fatigue of War," showing bone-weary Marines dug in for the night in Afghanistan, broke my heart. In a perfect world, these brave young men would be in college, at a football game or laughing with friends over burgers and fries. Maybe next year. Tracy Leverton, VIENNA...

Author: /time Magazine | Title: Moving Images | 1/18/2010 | See Source »

There's a scene in the video game 24, based on the popular television show, in which the player takes on the role of government agent Jack Bauer and tortures a terrorist. To extract a set of codes, Bauer shoots the man in the gut, slams his head on the table, refuses to call a doctor, and places his pistol against his victim's head...

Author: /time Magazine | Title: Can Video Games Save the World? | 1/18/2010 | See Source »

...rather than just complain about violent games, the report's authors recommend that game creators weave in elements of international law to draw players into more realistic, immersive situations. "Games could actually be more creative if some of these rules were incorporated," says Castillo. It's an idea that's already catching on. We've long known that video games have a unique ability to promote a message; now designers are creating games built not around destroying worlds but saving our own. "Games are growing up," says Suzanne Seggerman, president of Games for Change, a group promoting games with...

Author: /time Magazine | Title: Can Video Games Save the World? | 1/18/2010 | See Source »

...first activist video game to reach a wide audience was Darfur Is Dying, a website-based game put out by MTV in 2006, in which gamers play refugees risking their lives to fetch water. In the game's first month, it reached 700,000 players. Since then, the game has prompted thousands of people to e-mail the White House or petition local representatives. It has also convinced MTV to include games in all its campaigns. "No other media enables you to literally run in someone's shoes," says Stephen Friedman, general manager of the music network. (See Techland...

Author: /time Magazine | Title: Can Video Games Save the World? | 1/18/2010 | See Source »

...World Food Program targets schoolchildren with Food Force, which asks players to coordinate an emergency response during a food shortage. The New York Times columnist Nicholas Kristof has teamed up with Games for Change to produce a game to complement his recent book, Half the Sky, which lays out a plan to fight global poverty. Players on social networks will take real-world actions - making microcredit loans, signing petitions - to advance. "We think it's a chance to reach beyond the choir," says Kristof...

Author: /time Magazine | Title: Can Video Games Save the World? | 1/18/2010 | See Source »

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