Word: gameplayer
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...moviegoer spends $5 per hour of entertainment. Most games last much longer. A triple-A video game title like Fallout 3, for instance, is priced at $60, but reviews have claimed anywhere between 50 and 100 hours of playtime. Even using the conservative estimate of 20 hours of gameplay, the consumer only pays $3 per hour. True, gamers need to buy the console too, but many people buy games to play on a computer they already own for work or school. Furthermore, most gamers only need to buy a new console every five years, and they save both...
...gameplay is a fond throwback to Super Mario and his 16-bit adventures; Obama collects American flag lapel pins while fending off lipstick-wearing pigs, lobbyists and out-of-control racks of Sarah Palin's wardrobe (knocking one over is worth 150,000 points. Ba-dum), all the while maintaining his trademark grin and superhuman cool. Watch out for that bridge to nowhere, though - and those piles of burning books at the Wasilla library...
...rise of guitar- and rhythm-based games was similarly hampered by awful music. “Elite Beat Agents,” a 2006 Nintendo DS game that involved tapping and dragging a stylus on the screen in rhythm with pop songs, had surprisingly addictive gameplay but suffered from both awful musical selections and the fact that only cover versions were used. (Trust me, “Sk8er Boi” was bad enough when just Avril was singing it.) The first “Guitar Hero” games were similarly plagued by their inability to use officially licensed...
...With about 20 hours of gameplay (6.24% of the story and a lot of multiplayer) under my belt, here are some first impressions...
...here to try to create a gaming environment in which anyone, no matter what video game background one comes from, will have a good time and have fun,” said Shee, who was also declared the tournament winner and awarded $400. The event offered unorganized gameplay all throughout the night. Five projector screens offered Halo 3 and a fifth screen offered the music video game Guitar Hero, where most of the females congregated. Groups of four huddled around each console as the soft glow of the screens illuminated facial expressions ranging from heavy concentration to mouths agape...