Word: gamers
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Dates: during 2000-2009
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Rock Band, though, is the big news for anyone who wants to get inside the top pop quartet of the 20th century, whether you're an experienced gamer or not. It arrives with the blessings of McCartney and Starr, the group's surviving members, and of Yoko Ono and Olivia Harrison; all were on board to expand and exploit a form that didn't exist when the Beatles were shaking up the world. Harrison's son Dhani, 31, helped bring Apple and Harmonix together; Giles Martin, son of Beatles record producer George Martin, devised intros for the songs culled from...
...Steve, $5.8 million; $21.8 million, second week 5. The Final Destination, $5.5 million; $58.3 million, third week 6. Sorority Row, $5.3 million, first weekend 7. Whiteout, $5.1 million, first weekend 8. District 9, $3.6 million; $108.5 million, fifth week 9. Julie & Julia, $3.3 million; $85.3 million, sixth week 10. Gamer, $3.1 million; $16.1 million, second week...
...projects after cities. Natal is a city in Brazil, which is where Alex Kipman, one of the key engineers on Project Natal, comes from. What Mattrick and Kipman decided to try to do was to get rid of the controller altogether. They wanted a technology that would enable a gamer to control the game just by moving his or her arms and legs and other body parts. The gamer would become the controller. (Read "Why Video Games Are an Excellent Economic Indicator...
...them. But soon you start to trust it, because it does actually work. I couldn't detect any significant latency. And there's definitely an extra edge to playing a game with nothing between you and the screen but your clenched, white-knuckled fists. I'm a hard-core gamer, so I'm not the person Project Natal is targeting. I love my controller as it is. But the appeal of Project Natal is real. You could compare it to the difference between regular movies and 3-D movies: it puts you in the action in a way that nothing...
...likely that an LCD screen will never grace the ceiling of the Sistine Chapel. Nonetheless, the industry has shown signs of growing away from its less favorable stereotypes. “The boundaries of video games have expanded beyond just the typical hardcore gamer that sits in his basement and plays Halo,” Sweet says. “There are also people in nursing homes playing Wii Fit, sisters playing Nintendogs for Nintendo DS.”And indeed, musicians are not the only ones benefiting from the opportunities this kind of space can offer...