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Mark Shapiro stands at the back of the control room, rocking back and forth like a jittery father watching his kid's first Little League game. The head of production and programming at Disney-owned ESPN, Shapiro is visiting the set of the cable giant's latest project, Cold Pizza, TV's first morning sports gabfest. The show is Shapiro's baby, and like any Little League dad, he can't resist getting involved...
...RESIGNED. PHILIP CONDIT, 62, chairman and CEO of U.S. aviation-and-aerospace giant Boeing; following revelations that top executives breached the company's ethics policies to secure Pentagon contracts; in Chicago. A week earlier, two Boeing executives had been fired in connection with the case. Condit's seven-year tenure had weathered several other scandals involving accounting improprieties and corporate espionage...
...season the potential to become the Winter of Iwata's Discontent. Nintendo has suffered such a string of bad news over the past few months and posted such disappointing financial results over the past few quarters that many investors, analysts and industry watchers are wondering whether the onetime industry giant can hit restart?or at least pause?in an increasingly competitive video-game industry. Not only is Nintendo struggling to keep pace with its larger, better-funded rivals?Sony and Microsoft?in the console business, but its Game Boy division, Nintendo's previously unassailable monopoly in handheld games, is suddenly...
...Sitting in a giant conference room in the company's white, castle-like headquarters, Iwata offers up a series of deeply held yet utterly contrarian beliefs about where this nearly $30 billion industry (which makes it larger than the movie business) is headed. Online video games have been a false start so far, Iwata asserts, which is why he has no plans to lead Nintendo in that direction. The current path taken by game developers toward more cinematic graphics, richer story lines and complicated controls is a blind alley that, he says, will only worsen the current "nothing...
...Nintendo's slide can be traced back to 1990, when plans for a game-platform joint venture with Sony broke down and the consumer-electronics giant decided to build its own machine. At that time, Nintendo made the Cadillac of consoles?but in coming years a challenge was fielded by the Sega Genesis, which for a time became the No. 1 machine on the market. (Sega abandoned the hardware business in 2001.) Failing to strike an agreement with Sony proved to be fateful, because as that company's PlayStation become more popular, Nintendo made a series of what analysts...