Word: graphical
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Warren Beatty once said every American boy grows up knowing that he can decide he wants to be President or that he wants to fool around--though that was not the more graphic term he used. I do not think Mr. Beatty--who knows something about both sex and politics--meant this only literally. The point is that from the time you're in junior high you understand there is a choice: you can live your life as though you know you will someday have to testify about yourself at a Senate confirmation hearing, or you can say, The hell...
More than a third of a century ago, before anyone had ever heard of videotapes or the World Wide Web or 24-hour TV news stations, Daniel Boorstin, in his uncannily prescient book The Image, described how, as we move deeper into what he called the Graphic Revolution, technology would threaten to diminish us. Ideas, even ideals, would be reduced to the level of images, he argued, and faith itself might be simplified into credulity. "Two centuries ago, when a great man appeared," the historian wrote, "people looked for God's purpose in him; today we look for his press...
...secrecy issue, saying "it's no one else's business, but they want to make it theirs, so you're giving them enough to satisfy, while keeping your privacy." Alex B. Beale '01 agrees that the vague terms are "a less obnoxious way of conveying meaning without getting too graphic...
...bother any longer to dispute that bloodshed on TV and in the movies has an effect on the kids who witness it. Added to the mix now are video games, at least the ones built around the model of hunt and kill. Captivated by effects that are ever more graphic, game boys learn to associate gusts of "blood" with the primal gratifications of scoring. In Golden Eye, a big seller, the player spends nearly all his time drawing a bead on his victims down the barrel...
...brilliantly our moviemakers and television makers succeed in their work of the technological and artistic imagination, the more their audiences are transported back into the realm of the child-id that is most hospitable to fantasy--a zone of suspended disbelief wherein all things become possible, including deeds of graphic violence. It is sometimes said that too many television shows and movies are cynically targeted at 12-year-olds. That's not exactly the point: the makers of those shows in effect appropriate the imaginative world of the child because the youthful brain is the environment most frictionlessly sympathetic...