Word: homeness
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Dates: during 1990-1999
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...particular selection is volunteered: Ash, the name of the hero in the Pokemon TV series. He walks down from his room and, seeing his mother (a father is nowhere to be found), tells her he is departing on a quest. She replies, "Right. All boys leave home someday...
...time at arcades, perhaps the very ones that grew over the ponds of his childhood. "It was as sinful as shoplifting," Tajiri says. "My parents cried that I had become a delinquent." He was such a fanatic that one arcade gave him a Space Invaders machine to take home...
...quest, simply one tweaked with technology. In Asia, fathers and grandfathers still tell of growing up in the midst of World War II, of nights of not knowing what to do with yourself except sneak into the tall grass of the countryside to catch crickets, then take them home, cupped in your hand, to raise in the dark of matchboxes, training the insects for fights with the crickets of other boys who have been on the same nocturnal hunt. The more experience each cricket has had, the better a fighter it becomes--the tiny surrogate for the boy unable...
...yesterday's news. "No magazine or TV show was interested. They thought Game Boy was finished," says Masakazu Kubo, executive producer of the publishing company Shogakukan Inc. "No toymakers were interested either." Spiffier graphics and more intricate games were going to be available on CD-ROM for use on home computers, leaving the tiny images on Game Boy in the dust. "When I finished Pokemon," says Tajiri, "I thought Nintendo would reject it. I was like a baseball player sliding into second base knowing he's going to be out. But somehow, I was safe...
...first the argot of anime (rhymes with Connie Mae) can sound as inscrutable as, say, Japanese to a guy in Joliet, Ill. But the only two words you need to know are anime, the Japanese animated films that are made for theaters, TV and home video; and manga, the graphic novels (upmarket comic books) on which most anime films are based. Together they dominate Japan's narrative media. Manga account for a third of all books published there, anime for about half the tickets sold to movies...