Word: kilrathi
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Dates: during 1999-1999
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...begin with, the plot is formulaic and lacks any real suspense. Taking place in the outer reaches of space, Wing Commander begins in the midst of a war raging between the Earth-centered Confederation and the hostile cat-race of the Kilrathi. The Kilrathi, having captured a Confederation navigation unit, are on their way to besiege Earth. Rookie pilot Christopher Blair is entrusted to prevent the impending Kilrathi assault. Blair's heritage as a pilgrim of the first settlers of space endowed with mysterious superhuman navigation powers is particularly overplayed and seems to be cashing in on the anticipation...
...special effects do little to rescue the movie from the monotony of the story line. The Kilrathi make a disappointingly infrequent appearance. Even when they do show up, they appear as silly rubbery monsters, not the fearsome feline-race implied by the Confederation's dread. Similarly, the scarce combat sequences are unspectacular. In fact, the combat usually consists of the heroes shooting at tiny targets on a screen, then flying back to base. There is little of the close-up dog fighting that could have brought at least some suspense to the action scenes...
...JOYSTICK AT HOME Any of the 5 million people who own Wing Commander, the perennially popular space-wars game for the PC, could imagine that its developer, Chris Roberts, had big aspirations. After all, this is the guy who created an elaborate futuristic world where humans battle the evil Kilrathi race across the galaxy. At last Roberts' cyberfantasies get the colossal scale they deserve in the movie version of his game, opening Friday. Expect dazzling effects in this, the first PC game adapted for film...
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