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Word: lifes (lookup in dictionary) (lookup stats)
Dates: during 1990-1999
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These days Steve Jobs is looming pretty large himself. At 44, the Pixar chairman and Apple Computer interim-CEO-for-life finds himself a leading force in not one but two iconic late-'90s American industries. The man who created the Mac embodies, perhaps even more fully than Microsoft's Bill Gates, the personal-computer revolution. And a decade after he bought a fledgling digital-animation studio from George Lucas, Toy Story and A Bug's Life have brought Silicon Valley and Hollywood one huge step closer to connubial bliss. Last week, with Apple's luscious new iMacs unveiled...

Author: /time Magazine | Title: Apple and Pixar: Steve's Two Jobs | 10/18/1999 | See Source »

Familial bliss may have even helped him learn to conduct his professional life a bit more professionally. "He entered the business world a real novice," says Regis McKenna, the renowned Valley marketing guru, who's known Jobs since he was a teenager. "He had no management training, no business skills." It showed. Young Jobs was a my-way-or-the-highway iconoclast who cared only that his employees embrace his apocalyptic vision for Apple as passionately as he did. "If you had religion," recalls McKenna, "you had the job." Such absolutism helped give birth to the Mac, but it wasn...

Author: /time Magazine | Title: Apple and Pixar: Steve's Two Jobs | 10/18/1999 | See Source »

...result is a company that's swiftly emerging as a powerhouse--both in Hollywood and on Wall Street--and an executive whose life remains a perpetual juggling act. "I'm a good morning person," Jobs says, asked to describe a typical weekday. "I'll wake up sixish and work a little before the kids get up. Then we'll have a little food, finish up some homework and see them off to school. If I'm lucky I'll work at home for another hour, but oftentimes I'll have to come in. I usually get [to Apple] about nine...

Author: /time Magazine | Title: Apple and Pixar: Steve's Two Jobs | 10/18/1999 | See Source »

...studio's first two computer-generated hits, 1995's Toy Story and last year's A Bug's Life, are already among the Top 5-grossing animated films of all time. Monsters, Inc., its fourth feature-length film, is set for 2001. "Pixar is about movies with heart, humor, action--and visuals like you've never seen before," says director John Lasseter, the company's resident creative genius...

Author: /time Magazine | Title: Pixar Animation Studios: Home of the Toys | 10/18/1999 | See Source »

...redone. Buster the dog was added, as was Wheezy, the damaged penguin. Tensions rose as the workload increased. The company stock was on a yo-yo ride, with merchandise income from the $358 million megahit Toy Story trickling out and home video and merchandise sales from A Bug's Life ($362 million worldwide) expected to fall below expectations...

Author: /time Magazine | Title: Pixar Animation Studios: Home of the Toys | 10/18/1999 | See Source »

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