Word: linearized
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...revisiting conspiracy theories. He wrote controversial assessments dismissing those surrounding the J.F.K. and Martin Luther King Jr. assassinations. And the Berkeley-educated lawyer is adept at marshaling an unwieldy mass of information--most of his sources are other books and news stories--into a pattern made tidy and linear by hindsight. His indictment of U.S. intelligence and law-enforcement agencies covers well-trodden ground, though sometimes the might-have-beens and could-have-seens are stretched thin. The stuff that is going to spark hot debate is Chapter 19, an account--based on Zubaydah's claims as told to Posner...
...made you rich depended on how early you got there, how long you stayed and how smart or lucky you were about when you cashed them in. (I was moderately late, and moderately stupid.) One of the charms of the stock-option culture is that it scrambles the usual linear relationship between status and wealth. Secretaries, if they got there in the 1980s, own big boats and second homes. Senior managers who came later have smaller bank accounts than some of their subordinates...
Ridley provided an excellent summary of the research on genetics and the debate over nature vs. nurture. I was offended, however, by the article's conclusion, which stated that "it may be in our nature...to seek simple, linear, cause-and-effect stories and not think in terms of circular causation, in which effects become their own causes." This line of thinking may be true for the inheritors of the Western scientific and philosophical traditions, but it is not for the many people who think much more holistically and to whom the concept of "circular causation" seems very familiar indeed...
...them. I asked myself: why don’t those same connections form with characters in video games?” In the same vein, the group is bent on increasing flexibility in video games. Games like the Mario Brothers series, in which the character follows a single linear path, give the player few options. The Legend of Zelda, however, allows the player to go wherever he or she wants in the game, and even have adventures that are unrelated to the final goal. These games are much more lifelike, since they allow the player to transpose...
...nature, however, to seek simple, linear, cause-and-effect stories and not think in terms of circular causation, in which effects become their own causes. Perhaps the idea of nature via nurture, like the ideas of quantum mechanics and relativity, is just too counterintuitive for human minds. The urge to see ourselves in terms of nature versus nurture, like our instinctual ability to fear snakes, may be encoded in our genes...