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...foolishly perfect world," says master game designer Shigeru Miyamoto almost sheepishly. His team of 140 people labored for three years to create the game, the fifth in the popular Zelda series. The outcome of the video-game wars may well rest on its success. Nintendo hopes Zelda will drive people to buy its console, the N64, closing the gap with Sony's PlayStation. (In the same way, an earlier Miyamoto blockbuster, Donkey Kong, provided the beachhead for the old Super Nintendo Entertainment System.) Some 250,000 customers have already reserved copies of Zelda; demand was so great that Nintendo discontinued...

Author: /time Magazine | Title: Foolishly Perfect | 11/23/1998 | See Source »

...better than, Nintendo's best. The latest in the series, Crash Bandicoot: Warped ($49) was shipped to stores on Nov. 3, and it's already a big hit in my home. But clever as it is, Crash now feels to me--after playing Zelda and getting lost in what Miyamoto calls the "miniature garden"--flat and outdated. Worse still, it didn't make me babble. Read more about the new video games at timedigital.com Catch Anita on CNNfn's Digital Jam, Wednesdays...

Author: /time Magazine | Title: Foolishly Perfect | 11/23/1998 | See Source »

...Boston Conservatory continues its Piano Masters in Recital program with Denison Duarte, Peter Miyamoto and Hiroko Kunitake. The three won the 1997 American Pianists Association Beethoven Fellowship; however, they will be presenting an all-Chopin recital. 8 p.m. Seully Hall, 8 Fenway, Boston, 912-9122, FREE...

Author: NO WRITER ATTRIBUTED | Title: LISTINGS | 11/12/1998 | See Source »

...challenge will be to move today's stand-alone video games onto the Internet, where players could compete against one another, even if they were playing in different cities or countries. But Miyamoto says online expenses are still too high for most vidkids; he predicts that the two extra ports on the Nintendo 64 (which will allow up to four players to compete) will suit most people just fine, at least for now. "If we are going to use the Internet for play," he says, "it has to be more popular...

Author: /time Magazine | Title: THE SPIELBERG OF VIDEO GAMES | 5/20/1996 | See Source »

...father of two young children, Miyamoto confesses that neither of them is very good at playing the video games he creates. But that's probably because he won't let them play more than two hours a day. "And that," he adds, "is only after they finish their homework...

Author: /time Magazine | Title: THE SPIELBERG OF VIDEO GAMES | 5/20/1996 | See Source »

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