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Better question: What does the future hold for music as a whole? If I tell my 7-year-old cousin when she's older, "Hey, you know Virgin?" She'll be like, "Yeah, I'm still a virgin." She's not going to know that at one point in time Virgin was a record store, because everything is changing. The future of the Black Eyed Peas is to wrestle with the state of the declining music industry and make content that lends itself to different formats...

Author: /time Magazine | Title: 10 Questions for will.i.am | 1/8/2009 | See Source »

...culture is probably one of the most powerful things to come out of America in a long time--everything from the music to the art to the dance to the language. What major labels choose to market has nothing to do with what hip-hop truly is. There are tons of groups that are socially conscious...

Author: /time Magazine | Title: 10 Questions for will.i.am | 1/8/2009 | See Source »

Jobs is different. He's a one-man brand, an innovator and agitator, a technical and cultural touchpoint for the media and information industries. He brought us the Mac machine that defines the personal-computer experience today. He changed music with the iPod, nearly making Sony obsolete. The touchscreen iPhone conquered Motorola's once so hot Razr. It's his vision and insane focus on style and function that made Apple the temple of techno-cool. So, if Apple is Jobs, what is it without...

Author: /time Magazine | Title: Can Apple Survive Without Jobs? | 1/8/2009 | See Source »

Beyond that, Jobs' Apple has helped right the music, TV and film industries, whose business models had been upended by the promise of free everything on the Internet. His coveted devices gave people a reason--and a way--to pay for media again...

Author: /time Magazine | Title: Can Apple Survive Without Jobs? | 1/8/2009 | See Source »

...place for gamers to hang out in realistic virtual environments. So far, that includes a mall, a town plaza, a bowling alley, an arcade and apartments. Sony is betting Home can generate new revenue, since gamers will be able to try--then buy--all kinds of video games, movies, music and other offerings from Sony's many business partners.(See the 50 best inventions...

Author: /time Magazine | Title: A PG-Rated Second Life | 1/8/2009 | See Source »

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