Word: nintendo
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...visuals is not just that they bombard us with images and information only of a user-friendly kind but also that they give us no help in telling image from illusion, information from real wisdom. Reducing everything to one dimension, they prepare us for everything except our daily lives. Nintendo, unlike stickball, leaves one unschooled in surprise; TV, unlike books, tells us when to stop and think. "The flow of messages from the instant everywhere," as Daniel Boorstin points out, "fills every niche in our consciousness, crowding out knowledge and understanding. For while knowledge is steady and cumulative, information...
...Nashville-based bimonthly, will begin appearing in stores nationwide in mid-May (cost: $19.95 an issue, $59.95 for a year's subscription). Rock- oriented vidmagazines like Hard 'N' Heavy are doing good business at record stores. Video magazines are being produced on golf, sailing, fishing, hunting, motorcycling and horsemanship. Nintendo freaks can get how-to-win tips in Secret Video Game Tricks, Codes & Strategies. Expatriate Britons can actually catch up on the telly back home with BBC Video World, a biweekly compilation of the best from the BBC's two channels. "You can accomplish more in video magazines than...
They're invading us, dollar by dollar, yen by yen, Nintendo by Nintendo. Welcome to World War III. America just won't be America anymore. We'll be owned lock, stock and barrel by Japan. Talk about internationalizing...
...children. Meanwhile, three videotapes based on the show rank among the Top Ten videos for children. Kids are, literally, so eager to get their hands on the Turtles that Playmates Toys Inc.'s action figures of the heroes were the third biggest-selling toy last Christmas (after Barbie and Nintendo). All told, some 300 Turtle merchandising spin-offs ranging from breakfast cereals to skateboards snapped up more than $100 million in sales last year. "They have just taken over the toy and entertainment industry," says Lynn Hejtmanek, director of marketing for Ultra Software Corp., which has sold more than...
...commercials from the toy manufacturers that sponsor the shows. No wonder sales of war toys in the U.S. rose more than 200% during the past decade and exceed $1 billion annually. When the kids grow bored with the cartoons and plastic soldiers, they graduate to the electronic battlefields of Nintendo, Sega and the like, where the violence continues...