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Word: nintendos (lookup in dictionary) (lookup stats)
Dates: during 1990-1999
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Usage:

...empirical research shows this to be untrue. I've got three daughters, none yet 11 years old, who are hypersocial despite growing up amid all manner of video and computer gaming gear. We have a Sony PlayStation, a Nintendo 64, a couple of Game Boys and enough desktops and laptops to outfit a small CompUSA outlet. My girls can play as much as they want, and I've noticed nothing aberrant in their behavior...

Author: /time Magazine | Title: Are Video Games Really So Bad? | 5/10/1999 | See Source »

...home. Two days after the Colorado school killings, the Smith family of Eden Prairie, Minn., discussed the tragedy's fallout over dinner. Katie, 16, Peter, 14, Mike, 12, and Brian, 9, were concerned about the newly tightened security at schools. Their mother Beth was worried too--about what the Nintendo console in the basement might be doing to her kids. She decided that there would be no more violent video games in the Smith house. "I told them they could go jump on the trampoline or play the pinball machine or air hockey," she says. "There wasn't much protest...

Author: /time Magazine | Title: Are Video Games Really So Bad? | 5/10/1999 | See Source »

...perfectly reasonable response. Find your own comfort level, and enforce it. Use your eyes and your gut. If you sense something's agitating your kids, intervene. Michael Thompson, a Boston-based clinical psychologist specializing in children and adolescents, asks parents, "Is the violence that a boy is enacting on Nintendo translating into his daily life? Is he more aggressive when he's playing, or meaner to his brother, or less respectful of his parents? Then you have to put limits on him. But if it isn't affecting his behavior, if it stays in the realm of fantasy, that...

Author: /time Magazine | Title: Are Video Games Really So Bad? | 5/10/1999 | See Source »

Rick and Cynthia Livingston of La Crescenta, Calif., have tried to assert influence over their son's gaming by embracing it. About four years ago, they bought a Super Nintendo Entertainment System. Their son Taylor, then 6, had already become a whiz by playing games at his friends' homes. "But we discovered a lot of neighbor kids had no limits, so we decided to buy a system for our home so we could watch him," explains Rick, an actor. "He'd play all day if he could," adds Cynthia, an elementary school principal. The Livingstons gradually limited Taylor's gaming...

Author: /time Magazine | Title: Are Video Games Really So Bad? | 5/10/1999 | See Source »

...fever has spread to the U.S. Within a month of its debut last September, the TV series--less a cartoon than a half-hour exercise in Pokemon product placement--became the highest-rated children's show in the U.S., first in syndication and now on the WB network. Nintendo has sold 2.5 million Pokemon Game Boy cartridges in seven months, making it the fastest-selling product in company history. Since January, 850,000 Pokemon trading-card sets have been sold in the U.S., and kids flock to malls to participate in official trading bazaars. So preoccupied are kids with...

Author: /time Magazine | Title: Pokemon: The Cutest Obsession | 5/10/1999 | See Source »

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