Word: nintendos
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Dates: during 1990-1999
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...high-fidelity speakers. Since it costs roughly twice what my old Honda Civic is worth, I won't be buying it. Nor will I be outfitting my wreck with Visteon's Rear-Seat Entertainment Center ($1,300), a system that houses a monitor, a video deck and a Nintendo 64 video-game console. But I suspect a lot of other people will scoop the thing up. Visteon's rig can be purchased through Ford and Lincoln-Mercury dealers starting in April...
...video-game side, if you own a Nintendo 64 and you don't have The Legend of Zelda: Ocarina of Time (Nintendo; $59), you're missing the best reason for owning that console. In fact, I think Zelda is the best video game ever made. You'll feel as if you're playing inside your own movie. For the PlayStation console, I love the old Bust-a-Move 2 game by Acclaim ($19.99). My wife and I play it more than is healthy. There's also a four-player version for Nintendo...
...Walkman, the Mac, MTV and Nintendo helped too, but the cyberpunk novels--most notably Gibson's cyberspace epic Neuromancer--were clearly a formative influence on today's Gen X Silicon Valley sensibility. Sterling himself edited the seminal 1986 anthology Mirrorshades; his prologue became the de facto cyberpunk manifesto and remains, he ruefully admits, his most widely known work to date...
...foolishly perfect world," says master game designer Shigeru Miyamoto almost sheepishly. His team of 140 people labored for three years to create the game, the fifth in the popular Zelda series. The outcome of the video-game wars may well rest on its success. Nintendo hopes Zelda will drive people to buy its console, the N64, closing the gap with Sony's PlayStation. (In the same way, an earlier Miyamoto blockbuster, Donkey Kong, provided the beachhead for the old Super Nintendo Entertainment System.) Some 250,000 customers have already reserved copies of Zelda; demand was so great that Nintendo discontinued...
...Nintendo's strategy might work. Last year, when I was trying to decide whether to buy the PlayStation or the N64, I went with the Sony. With 10 times as many games to choose from, there didn't seem to be a contest. I hadn't seen any evidence that Nintendo's 64-bit processor (twice as fast as the PlayStation's) made a great difference in game play. Besides, Sony-only games like the Crash Bandicoot series--which sold more than 5 million copies--proved to be as good as, if not better than, Nintendo's best. The latest...