Word: nintendos
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...billion U.S. video-game business. But it didn't take them long to get into the mtv-blaring, schoolyard-taunting, testosterone-burning spirit of the thing. Hanging in front of the big Electronic Entertainment Expo in Los Angeles last week was a Sony banner that boasted EATS NINTENDO FOR LUNCH--THEN THROWS...
Violence fascinates and excites us. From the yearly Schwarzenegger blockbuster movie to the Mortal Kombat Super Nintendo phenomenon, we teach American children that murder is acceptable, as long as it is funny, or clever, or amusing. Yet we expect them to understand when we say that the Oklahoma City incident was none of these things. Moreover, we introduce them to the tools of real murder, and expect them not to carry out the lessons they learned from their video games. Stories of children killing children far too often mar the front pages of national newspapers...
...timing the puck--If my roommate didn't have a Nintendo game in which you can one-time the puck, I wouldn't have a clue as to what this was. My best guess would be that it is how I should treat my girlfriend (I shouldn't two time her, after...
...here's a happy scene: a dozen glamorous models wearing cherry-red smocks are cooing contentedly in a dim room, hunched over Virtual Boy, Nintendo's long-awaited, low-cost virtual-reality rig for Everyman. Or Everyboy. Or Everygirl. Whatever. The women are learning how to demonstrate it, fooling around with a prototype of a boxing video game. ("Face down in the goggles, please. That's it. Click here to throw a right, there to throw a left, and don't forget to duck!") But hurry. It's 7:30 a.m., and the wide glass doors are about to swing...
...maybe you'd like to play a little ball yourself. Virtual ball, that is, on a video-game machine more powerful than your desktop computer. Sega, Sony and Nintendo are all racing to get their next-generation video-game players to the U.S. in time to win the hearts and minds of American vidkids next Christmas. Sega and Sony have already introduced new 32-bit game players in Japan, and Nintendo last week gave analysts a sneak preview of what its 64-bit Ultra 64 will look like. The wait -- and the extra computer power -- seemed worth it; in action...