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Word: pac-man (lookup in dictionary) (lookup stats)
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Back when video-game plots were as simplistic as spaceships firing death rays at large, attacking asteroids, or Pac-Man gobbling up rows of bright dots, nobody paid much attention to the background music. Some robotic beeps, mechanical chimes and a singsong jingle sufficed. But today's games lead players through complex dramas in intricately detailed fantasy worlds. Buzzing or chirping won't do anymore...

Author: /time Magazine | Title: Mamuro Samuragouchi: Songs of Silence | 9/15/2001 | See Source »

...death of Pac-Man was not an event that cried out for a symphonic requiem. So the music for the earliest video games was often simple and silly - there were beeps and buzzes, whines and whistles. Although one's pulse may have been quickened, real sentiment was never stirred. In those days, recalls composer Nobuo Uematsu, 42, "no one really paid attention to game music." Now, as video-game story lines and imagery grow complex enough to evoke deeper emotional responses, the music is evolving too. In Japan several composers, including Mamoru Samuragoch (Onimusha) and Yoko Shimomura (Legend of Mana...

Author: /time Magazine | Title: In Fantasy's Loop | 5/28/2001 | See Source »

...death of pac-man was not an event that cried out for a symphonic requiem. So the music for the earliest video games was often simple and silly--there were beeps and buzzes, whines and whistles. Although one's pulse may have been quickened, real sentiment was never stirred. In those days, recalls composer Nobuo Uematsu, 42, "no one really paid attention to game music." Now, as video-game story lines and imagery grow complex enough to evoke deeper emotional responses, the music is evolving too. In Japan several composers, including Mamoru Samuragoch (Onimusha) and Yoko Shimomura (Legend of Mana...

Author: /time Magazine | Title: Music: In Fantasy's Loop | 5/28/2001 | See Source »

...video-gaming industry, with $6 billion in annual sales, denies any link between violent games and violent behavior. But it has nonetheless developed a rating system intended to help parents and players gauge violent content. Parents whose last experience with video games might date back to Pac-Man should pay close attention to these ratings. They range from C for young children to A for adult--which indicates extreme violence. The Entertainment Software Rating Board's website, esrb.org contains helpful ratings of many, but not all, video, computer and online games. Before purchasing a game, parents should read...

Author: /time Magazine | Title: Video Playground | 5/8/2000 | See Source »

...recall, involves donning a head-mounted display or special glasses--or, in principle, contact lenses--and thus entering a computer-generated fantasy world. As you turn your head or walk around, the computer adjusts your perspective accordingly. Tele-immersion is to videoconferencing as virtual reality is to Pac-Man. If it works, it will give you the visual experience of being in the same room with a person who is actually in another city...

Author: /time Magazine | Title: Will We Ever Log Off? | 2/21/2000 | See Source »

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