Word: packed
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Dates: during 1920-1929
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...first known historical mention of the gaming pastboards is the reference of a German monk in 1377 to the "Ludus Cartularum", pastime of the kings and nobles. The pack seems to have consisted of 52 cards containing four suits, very much like the cards of the present day. There were ten numbered and three court cards in a deck. The suite marks on the former were very similar to the modern ones, and the latter consisted of a King and two Marshals, the "Obermann" and Untermann", one of whom held a sign upward in his hand and the other...
...question has often been raised as to whether Italy was the originator of the game, and the Tarocchi pack of 78 cards has been held by many to be the first version of the modern deck. The Tarocchi consists of 22 Atutti cards and 56 Cartaccie, the latter containing four suits, each with four court cards instead of the usual three. These are the King, Queen, Knight, and Valet. The suit marks are Clubs, Coins, Cups, and Swords, and are held to be symbolic of the four orders of society, the church, the nobility the traders, and the rascal multitude...
...French pack in the collection bears evidence of having been used for one of the original purposes of cards, that of fortune-teelling. The cards in this pack are covered with weird words and marks scrawled on their faintly colored greasy surface. Another ancient deck from France shows beautifully engraved nobles and ladies on, its court cards, executed with all the finesse of a Holbein or a Durer...
...finest relations that can exist between colleges. The teams, reflecting the spirit of their colleges, play good, clean, hard, football. The stands reflecting this same spirit, support their teams with the finest sportsmanship which is due them. Dartmouth men come to see these games of unexcelled sportsmanship and to pack their team with a spirit of fine play...
Before Bridge there was for many years Whist; and on Whist are the fundamentals of all types of Bridge laid. Whist was played with a pack of 52 cards; dealt one at a time to four players; partners two and two. The last card was turned up and its suit (hearts, spades, clubs, diamonds) determined the trump. One player led a card, face up on the table, and the others played to it in rotation. The players shedding the highest card of the suit (ace high, king next and so on down to two) took the trick. If his hand...