Word: phenomenons
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Dates: during 2000-2009
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...rising birthrate among those 20-something women - sometimes referred to as the "Knocked Up" phenomenon - caught the attention of researchers a few years ago. The numbers were sufficiently alarming that the National Campaign to Prevent Teen Pregnancy, knowing that 7 of 10 pregnancies to single women in their 20s are unplanned, decided to expand its mission to include young women in this vulnerable age group. Says Sarah Brown, CEO of the newly named National Campaign to Prevent Teen and Unplanned Pregnancy: "We first started to notice this trend [because] when teen birthrates went down, those for women in their...
HuffPo is not made for people who like their news straight. As the situation in Iraq got boggy, the economy soured and the Bush Administration's popularity face-planted, folks wanted a place to vent. And when the Obama phenomenon took off and Wall Street collapsed, they wanted a place where they could both celebrate and vent more. HuffPo was the easiest, most satisfying place to do it. "We like to expose hypocrisy," says Katharine Zaleski, the site's news editor. The Huffsters see what they do as curating the news: finding the good stuff from other sources and artfully...
...only in my second year here, but I’ve never heard of anything like this. Neither has the Cambridge Fire Department, I might add: one member of the force said she had no idea what "River Run" was and had no memory of the phenomenon in her entire time with the force...
...cannot imagine that the government could remain immobile before such a phenomenon," said Bernard Thibault, general secretary of the General Confederation of Labor Union, as the marches got underway...
...South Korea, “electronic sports,” or eSports, is an $81-million-per-year industry. The bedrock of this relatively recent phenomenon is the game StarCraft, published in 1997 by American company Blizzard Entertainment (now Activision Blizzard, a Viacom company). There are four major StarCraft tournaments that play three seasons annually, at around two months per season. The matches are recorded in front of a live studio audience (comprised mostly of high-school-age female fans) in one of the high-tech “eSports stadiums” sprinkled across Seoul. The footage is televised...