Word: player
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Dates: during 2000-2009
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When playing the game, you are someone you are not. Tatyana “Tanya” V. Avilova ’13—a freshman player in the band—vanishes as soon as the session begins. Her blond hair grays; her flushed checks sprout a long beard, braided in an elaborate chain. Her height shrinks to a mere 4’ 3”. Her otherwise sweet voice becomes heavy and gruff...
Take Tanya’s character, for example. In the Dungeons & Dragons official player handbook, Paladins are described as “indomitable warriors who’ve pledged their powers to something greater than themselves.” They are in touch with religion and weaponry. So Tanya decided that her character, named Bjarngeir (Be-on-gear), would worship the goddess of plants...
John G. Marshall ’11, a Currier House resident and the oldest player in the game, chose to be a Deva Avenger, an immortal spirit created to serve the gods of good. To make his role more interesting—fighting for good is just too simple—John reflavored the Deva such that he is a human who has had an evil spirit ritually implanted in him. So though he is innately good, he is fighting an evil spirit that is now also part of himself. And because an Avenger is a holy fighter who smites...
Carl J. Engle-Laird ’12, a Quincy House resident planning to concentrate in English, is an Elf-wizard named Prometheus. Elf-wizards are wise creatures that “revere that natural world,” according to the D&D Player Handbook...
Last is Nathaniel, who graduated last year as a statistics concentrator. He still lives in Cambridge and is looking for a job as a chef. He comes to the weekly meetings as an “NPC”—non-player character...