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Word: princess (lookup in dictionary) (lookup stats)
Dates: during 2000-2009
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Heavy Metals The shade of the season materializes on streamlined watches and hard-core clutches with streetwise edge. Opposite page: Bulgari Assioma watch in stainless steel ($4,050, bulgari.com) This page, from top: Leiber Goddess minaudière in metallic crystal ($2,395, judithleiber.com or 212-223-2999); Leiber Princess minaudière in metallic crystal ($1,895, judithleiber.com

Author: /time Magazine | Title: In Neutral | 8/17/2007 | See Source »

...putting sole responsibility on parents, says Linn, doesn't address the increasing relentlessness of the marketing they face. Consider Disney's Princesses, a lucrative brand built on sub-par, straight-to-DVD sequels to animated Disney classics like Cinderella and Snow White and the Seven Dwarfs. Even the "parenting advice" section of Disney's Princesses website entreats mom and dad to "Cuddle up with your little princess and her favorite Disney Princess doll ... as you read her her favorite story." Nowhere does it say what to do if your little princess is throwing a temper tantrum cause...

Author: /time Magazine | Title: From Figurine to the Big Screen | 8/16/2007 | See Source »

...PAPER BAG PRINCESS Elizabeth's sin? Not only does she wear a paper bag instead of a dress, but she also rescued the prince from a dragon--and then ditched...

Author: /time Magazine | Title: Dashboard: Aug. 13, 2007 | 8/2/2007 | See Source »

...fairly win-win for Gaiman. If Stardust becomes the next Princess Bride, then hooray, and if it doesn't, it's back to cult figurehood. "Five years ago, I was absolutely as famous as I wanted to be," he says. "I'm now more famous than I'm comfortable with." In a genre like fantasy, the relationship between artist and fan is a fragile, intimate thing, and in some sense Gaiman is still that nerdy public school kid. He's leery of selling out to the popular crowd. "I have really mixed feelings about the coming Watchmen movie," he says...

Author: /time Magazine | Title: Geek God | 7/26/2007 | See Source »

...your games, like The Legend of Zelda: Twilight Princess, meant to send important messages, or are they just supposed to be fun? -Matt Perry, LONDONWhen I create a game, I try to focus more on the emotions that the player experiences during the game play. But in the case of the Zelda games, the producer puts some messages about good and evil into the game...

Author: /time Magazine | Title: 10 Questions for Shigeru Miyamoto | 7/19/2007 | See Source »

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