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Word: pulls (lookup in dictionary) (lookup stats)
Dates: during 1990-1999
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Usage:

...separate, walled-off areas of plots of land. In "Heroes," three insects stand atop white platforms of varying heights, their arms outstretched in a victory pose, while in "ship of fools," three insects look out into the distance from the bow of an oyster shell, while another tires to pull a drowning companion aboard...

Author: By Christina B. Rosenberger, CONTRIBUTING WRITER | Title: Red Sunsets, Emerald Beatles | 5/14/1999 | See Source »

Star Wars, in conjunction with a few other collector-driven lines, has managed to pull much of the focus away from the intended customers (children); collectors, with hundreds of dollars to spend on figures and a much more vocal presence on the Internet, determine the course of several toy lines. While I have nothing against collectors, I question whether they need to have four of each figure, when they could perhaps just buy two. If the kids get the other two and open them, then the collectors' figures will be that much more valuable. But most importantly, the kids...

Author: By Jason F. Clarke, CRIMSON STAFF WRITER | Title: TOY STORY | 5/14/1999 | See Source »

...strong, manipulative personality. He could convince his dad of anything." After Harris cracked Brooks' car windshield with that ice ball last winter, for instance, Harris told his father that he thought he was throwing a harmless snowball. His dad believed him, but Judy Brown didn't. "You can pull the wool over your father's eyes," she told Eric, "but you can't pull it over mine." He pretended to be offended. "You calling me a liar?" he demanded. "Yes, I suppose I am," she said. Harris stomped away...

Author: /time Magazine | Title: Eric Harris and Dylan Klebold: Portrait Of A Deadly Bond | 5/10/1999 | See Source »

...against violent video games. His main assertion is that violent video games such as Doom or Quake help break down the natural inhibitions we have against killing. In fact, the military has begun using Doom-like games to improve so-called fire rates--encouraging soldiers to pull the trigger in battle. Only about one-fifth of U.S. soldiers in combat in World War II fired their weapons, a rate that the military pushed up to 95% by the Vietnam War, in part through the use of simulations meant to make shooting at humans seem more routine and "normal...

Author: /time Magazine | Title: Are Video Games Really So Bad? | 5/10/1999 | See Source »

Kate Clinton: I think we'd all be a lot safer if the police would just pull people over who are on car cell phones...

Author: /time Magazine | Title: Komedy Korner | 5/10/1999 | See Source »

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