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...peace talks with the rebels collapsed. The fiercely nationalistic Acehnese have long resented what they consider Indonesia's illegitimate occupation. In 27 years of fighting between the military and the separatists, some 12,000 people have lost their lives. The military claimed the Peusangan villagers were killed during a shoot-out. But witnesses tell TIME that some of the eight males, from 11 to 20 years old, were shot in the head at close range when rampaging soldiers ran into them near a cluster of fish ponds. Others were gunned down as they ran away. Witnesses add that forces also...

Author: /time Magazine | Title: Bloody Days In Indonesia | 6/2/2003 | See Source »

...some long par fours, she'll be hitting a harder-to-control 6-iron when Singh will be hitting a wedge. On par fives, she'll be at a particular disadvantage, since the men can reach the green in two. She'll need three. Her goal is to shoot even par and to make the cut, which last year was at three over. "If I don't succeed," she says, "people will say, 'I told you so.' What's changed...

Author: /time Magazine | Title: Annika's Driving Ambition | 5/26/2003 | See Source »

...confirmed that eight male villagers were executed that day, each shot in the head at close range. Besides Khairurrazi, one was 20 years old, two were 18, one was 17, one 14, one 13 and one just 11. The t.n.i. claimed the dead were GAM suspects killed during a shoot-out. The terrified villagers told me a very different story. I arrived in the area just as a company of high-spirited soldiers was leaving. "You should have come earlier," grinned a burly soldier wearing the insignia of Indonesia's notoriously vicious Kopassus special forces. "You missed all the action...

Author: /time Magazine | Title: Young Blood | 5/26/2003 | See Source »

...risk when it is fraught with uncertainty. Take the D.C. sniper case of last year. A lot of intelligent people knew their personal risk of being shot was tiny. Yet many were terrified because they didn’t know who the sniper was, who he’d shoot next, where, or when...

Author: By David Ropeik, | Title: Risky Business | 5/23/2003 | See Source »

...sugar water you are asked to swallow is this: that the games industry, now a $10 billion business, bigger than Hollywood, will never grow up. No matter how mainstream the potential audience gets, they will always want to play wizards, shoot zombies, skateboard, wrestle. Female characters are fine, but they must wear bikinis and have figures unlike any woman who isn't nine inches tall and made out of plastic. Games are good if they have the loudest bangs, the coolest aliens and the most gore. Not everyone in the industry has their head buried in the sandbox like this...

Author: /time Magazine | Title: Adolescent Fare | 5/19/2003 | See Source »

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