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That's why the release next week of Steven Spielberg's Schindler's List is a consequential event. It is a high-profile, big-studio film, produced and directed by the most popular filmmaker of our era, possibly of all time (four of the top 10 grossing movies ever are Spielberg's, including the biggest of them all, this year's Jurassic Park). These factors alone would grant it an access to the mainstream public consciousness that no other movie on this subject has enjoyed. The fact that it is a very good movie means it has a chance...

Author: /time Magazine | Title: Heart of Darkness | 12/13/1993 | See Source »

...movie simply needed my clout to get it made," Spielberg says, and he is not being immodest. Since no filmmaker has a track record like his, none has his power to encourage both a studio and the young mass audience to take a risk on a movie the subject of which is inherently repellent, not to say terrifying...

Author: /time Magazine | Title: Heart of Darkness | 12/13/1993 | See Source »

...Werner is most known for her trenchant wit and mordant bon mots, but on that dreary afternoon we sought her out--not without some trepidation, for stories of her cruelty to the media are legion--to chat about her new project, a rock/operatic adaptation of Steven Spielberg's "Jurassic Park." The project has been the topic of conversation in the best dining halls and common rooms this season, in no small part because of Ms. Werner's alleged connections to organized crime (which have never been substantiated, as she is quick to point...

Author: By Erica L. Werner, | Title: Rapturous 'Raptors | 11/4/1993 | See Source »

...still not sure, but he's headed there, leading a wagon train of believers. As of last week, Bridges had sold 4.1 million copies and had stayed on the best-seller lists for 63 weeks, 33 of those in first place. That's a lot of hankies. Steven Spielberg has bought movie rights, and Robert Redford is, as they say, being spoken of to play Kincaid...

Author: /time Magazine | Title: Books: A Mushmeister Returns | 11/1/1993 | See Source »

Intriguing as such productions are, there is no guarantee that any of this will produce a game that is fun to play. The very best designers -- and there are only eight or 10 with track records for making video-game hits -- are as rare as Spielbergs and Scorseses are in Hollywood. They have to know how to design puzzles that are hard but not too hard. They have to pace the dangers and rewards and have an intuitive feel for the nature of the medium. "Hollywood knows nothing about interactivity," says Brian Moriarty, who designed some of the best-selling...

Author: /time Magazine | Title: The Amazing Video Game Boom | 9/27/1993 | See Source »

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