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Word: spore (lookup in dictionary) (lookup stats)
Dates: during 2000-2009
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...working on one of the most ambitious video games ever conceived. The basic idea is to blow out The Sims to the horizon in all directions: this time you create and control an entire species. Wright's first title for the project was Sim Everything. Later he settled on Spore. It will be released on Sept...

Author: /time Magazine | Title: Spore: The Sims Plays God | 9/4/2008 | See Source »

...opening act of Spore shows a comet crashing into Earth bearing organic material from outer space. This represents an actual hypothesis of how life on Earth began, called panspermia, which Wright considers to be fairly plausible. (He describes himself as "definitely an atheist. Well, agnostic atheist maybe.") But that's not why he put it in Spore. He put it in because it's more fun than other hypotheses. "We did a lot of prototypes around more of a biogenesis model," Wright says. "Autocatalytic sets, emergent chemistries. The programmer and I really enjoyed playing with those. Nobody else did. They...

Author: /time Magazine | Title: Spore: The Sims Plays God | 9/4/2008 | See Source »

...time after Harvard. Last summer, I wrote a postcard to The Crimson from Beirut. I was working for a non-profit (without a glossy brochure, to be sure) coordinating an exchange program between Middle Eastern and American college students. The summer before, I conducted experiments on the spore covering of the anthrax bacterium, finding lab work too slow-paced to really capture my interest. This past summer, I was one of those pasty i-bankers emerging squinty-eyed into the sun after a long summer spent staring at CNBC and Excel’s Visual Basic editor. And journalism? Outside...

Author: By Alex Slack, | Title: Jacks of All Trades | 8/12/2005 | See Source »

...control the entire evolution of a species, from the bacterial level all the way up to the galactic. Then again, few game designers are as quietly ambitious as Will Wright, creator of Sim City and The Sims, the best-selling PC game of all time. Wright's evolution game, Spore, has been in the works for three years already (and has two more to go). It was inspired in part by his favorite movie, 2001: A Space Odyssey--which he saw growing up in Atlanta at the age of 8--and will, he hopes, have a similar kind of effect...

Author: /time Magazine | Title: Under the Sea to Over the Clouds: THE KING OF SIMS | 5/15/2005 | See Source »

...tell you how many extraterrestrial races have been featured on Star Trek. His latest hobby is collecting outdated Soviet space equipment. But his inner nerd is hardly humorless. Wright's cartoon-like sense of the ridiculous--familiar to all Sims players--is still much in evidence in Spore. The opening stages of the game, in which a player must eat or be eaten by other microbes, is a deliberate homage to Pac-Man. Later, after your amphibious creatures have acquired enough limbs to drag themselves from the ocean, they find one another on land and decide to mate...

Author: /time Magazine | Title: Under the Sea to Over the Clouds: THE KING OF SIMS | 5/15/2005 | See Source »

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