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Digital 3-D, which has slowly been gaining steam over the past few years, is finally ready for its closeup. Just about every top director and major studio is doing it--a dozen movies are slated to arrive this year, with dozens more in the works for 2010 and beyond. These are not just animations but live-action films, comedies, dramas and documentaries. Cameron is currently shooting a live-action drama, Avatar, for Fox in 3-D. Disney and its Pixar studio are releasing five 3-D movies this year alone, including a 3-D-ified version of Toy Story...

Author: /time Magazine | Title: Are 3-D Movies Ready for Their Closeup? | 3/19/2009 | See Source »

With the release on March 27 of Monsters vs. Aliens, Jeffrey Katzenberg, the head of DreamWorks Animation SKG, is betting the future of his studio on digital 3-D. While he's not the first to embrace the technology, he has become its most vocal evangelist, asserting that digital 3-D is now good enough to make it--after sound and color--the third sea change to affect movies. "This really is a revolution," he says...

Author: /time Magazine | Title: Are 3-D Movies Ready for Their Closeup? | 3/19/2009 | See Source »

...Swanberg's breakthrough with Alexander the Last was largely a result of a nationwide video-on-demand venture undertaken by distributor IFC Films. For several years now, the studio has programmed two separate on-demand initiatives that can be accessed by home viewers across the U.S. via their cable system's movies-on-demand platform. One venture, IFC in Theaters, reaches 55 million U.S. households, offering viewers the chance to buy and stream movies currently in limited theatrical release. Festival Direct, meanwhile, offers 37 million households six films a month that the studio has picked up from film festivals around...

Author: /time Magazine | Title: The Film Festival Comes to Your Living Room | 3/18/2009 | See Source »

...pictures of an x-ray studio...

Author: /time Magazine | Title: For Blacks, Risk of Heart Disease Starts Much Younger | 3/18/2009 | See Source »

...this relatively recent phenomenon is the game StarCraft, published in 1997 by American company Blizzard Entertainment (now Activision Blizzard, a Viacom company). There are four major StarCraft tournaments that play three seasons annually, at around two months per season. The matches are recorded in front of a live studio audience (comprised mostly of high-school-age female fans) in one of the high-tech “eSports stadiums” sprinkled across Seoul. The footage is televised on one of the two cable channels or one Internet TV channel devoted exclusively to eSports content. In estimate, there...

Author: By Christina J. Kelly | Title: A New Idea in College Sports | 3/17/2009 | See Source »

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