Word: toye
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Dates: during 1990-1999
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Bored with last Christmas' hot toy? Don't just toss him. After all, Furby has as much computing power as an Apple II. Some fun ideas from a growing group of Furby hackers...
Movie cartoon characters don't have a glorious afterlife. Even The Lion King II went straight to video. STEVE JOBS, CEO of Pixar Animation, didn't want that to happen to his babies. "When we decided to do Toy Story 2, we wanted it to be as good as the best live-action sequels, as good as The Godfather II." This doesn't mean BUZZ LIGHTYEAR will swim with the rubber duckies, but WOODY does get abducted by an unsavory toy collector. When the movie hits theaters in November, new cast members JESSE THE COWGIRL, the PROSPECTOR and the evil...
...style drawings and its candid discussion of race, "the strip speaks to Aaron's generation the way Doonesbury speaks to boomers," says syndicate executive Lee Salem. Perhaps for that reason, the strip has drawn complaints on more than just racial grounds. In one strip Riley whacks Cindy with a toy light saber. "See?!!! You're still alive!!" he complains. "This thing is worthless!!" McGruder was stunned by the howls of outrage from readers, who cited the Littleton school shooting and the climate of media violence. "There's a double standard," he protests. "Calvin, in Calvin and Hobbes, abuses a little...
...already been snapped up online, I was practically salivating when Sony reps let me take the floppy-eared robo-dog for a test drive. To the lucky prospective owners, I can report: AIBO is worth the wait. Five years in the making, this pup is a technophile's dream toy. He has a chip in each detachable limb. He has a camera in his nose. He chases after balls, as long as they're hot pink. He walks on all fours--a major cybernetic achievement, I'm told. He wags his tail freely and waves a paw cheerily...
...that hallowed end, it's your job to provide your kids with so much food, fun and comfort that they'll have nothing (much) to complain about. As long as you pack the contents of the toy chest, a stroller, booster seat, white-noise machine and night light, it's easy to placate babies and very young children, who are highly portable and often refreshingly inarticulate. Five-to-12-year-olds, on the other hand, require distraction from their two main travel pastimes: whining and bathroom humor. Fortunately, companies like Klutz and Rand McNally make great travel games and activity...