Word: travels
(lookup in dictionary)
(lookup stats)
Dates: during 1990-1999
Sort By: most recent first
(reverse)
Even to some defenders, Starr is beginning to look like a detective who has lost the thread of his case. Named in 1994 to investigate the Clintons' Whitewater land investment with Jim and Susan McDougal--a mandate that was broadened to include Vince Foster's suicide, the White House travel-office firings, the Administration's possible misuse of FBI files and several other matters--Starr has obtained 12 convictions and guilty pleas. But nearly three years and more than $30 million later, the American public is little closer to understanding the circumstances and import of the original land deals. Questions...
...going will be slow. Commands from Cooper's computer will take 11 minutes to travel from Pasadena to Mars; it will take another 11 minutes for the rover to acknowledge that it has received the instruction. To prevent Sojourner from blundering into a chasm or over a cliff, engineers designed it to move no faster than 1.3 ft. per minute. Onboard gyroscopes and lasers will help it feel for dangers the camera might have missed. If Sojourner spots an obstacle, it will try to avoid it or simply stop. "We'll give it a point...
ARES VALLIS, Mars: That old space-travel cliche -- Houston, we have touchdown -- couldn't really apply to the Mars Pathfinder's inelegant method of landing by slamming into the planet at 55 miles per hour, then bouncing like a basketball up to as much as 150 feet in the air until coming to rest. Still, controllers at the Jet Propulsion Laboratory were pleased. "It's been wonderfully dull," Flight Director Rob Manning said after the lander completed its seven-month journey. Whether the craft survived the impact intact was not immediately known, but NASA received radio signals from the Martian...
...this great university has recognized, in the foreign students it has attracted the research it conducts, the courses it offers and the sensibility it conveys, those of you who have graduated today will live global lives. You will compete in a world marketplace; travel further and more often than any previous generation; share ideas, tastes and experiences with counterparts from every culture; and recognize that to have a full and rewarding future, you will have to look outwards...
...weapons, Daikatana promises 35; to Quake's 10 monsters, Daikatana will offer 64. (Carmack scoffs at these numbers, saying there's "no chance" ION will finish a game of this size in time for the Christmas shopping season.) Daikatana also departs from Quake's Gothic aesthetic with a time-travel story line that allows four levels with four distinct looks: ancient Greece, medieval Europe, San Francisco circa 2030, and the far future...