Search Details

Word: ultima (lookup in dictionary) (lookup stats)
Dates: all
Sort By: most recent first (reverse)


Usage:

...EVERQUEST Materializing out of thin air like a magic cloak, Sony's 3-D online fantasy world quickly stole the role-playing crown from Ultima Online. Creating virtual Dungeons & Dragons environments is all the rage--Microsoft has since started treading the same turf with Asheron's Call--but Everquest's superior software puts it sword and shield above the rest...

Author: /time Magazine | Title: Cybertech: The Best Cybertech of 1999 | 12/20/1999 | See Source »

...halcyon days of Dungeons & Dragons, the original game played by dateless dweebs in rec rooms across America on Saturday nights. Today's fantasy worlds are designed by software gurus, are presented on the Web and swarm with tens of thousands of players. The result is virtual societies like Ultima Online, which in two years amassed 125,000 players so fervent that pieces of exclusive real estate on the Ultima site--think of it as the Ultima in-game equivalent of a duplex on Manhattan's Upper East Side--regularly sell on eBay for more than...

Author: /time Magazine | Title: Grab Your Breastplate! | 6/21/1999 | See Source »

...Studios in San Diego, it's the role-playing market's first 3-D online world, a lush environment reminiscent of immersive shoot-'em-ups like Quake and Doom. The Everquest team, says 989 president Kelly Flock, took a chance by deciding to leap-frog the 2-D Ultima and create a game so graphics-rich it would require a 3-D-accelerated PC in order to play...

Author: /time Magazine | Title: Grab Your Breastplate! | 6/21/1999 | See Source »

...worried parents, there's violence in Everquest. But the game's best post-Columbine feature is its marginalization of slaughter. In sharp contrast to Ultima, in which veteran players often murder "newbies" just for the thrill of it, Everquest, says producer Brad McQuaid, lets users choose whether or not to be "player killers"; only those who do can kill--or be killed by--others. Thus far only 15% have opted for killer status...

Author: /time Magazine | Title: Grab Your Breastplate! | 6/21/1999 | See Source »

Sword-wielding virtual warriors in the medieval world of Ultima Online have become real-life plaintiffs in a lawsuit against Origin Systems, creator of the popular Internet game. Fed up with service lags and other bugs, they charge Origin knew it couldn't deliver 24-hour real-time play but advertised it anyway. Their lawyer says it's time the computer-gaming industry quit hyping its wares; he wants Origin to drop its $10 monthly fee until the problems are fixed. The company won't comment but invites players to call its help line...

Author: /time Magazine | Title: Techwatch: Apr. 27, 1998 | 4/27/1998 | See Source »

Previous | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | Next