Word: videos
(lookup in dictionary)
(lookup stats)
Dates: during 1980-1989
Sort By: most recent first
(reverse)
...former city councilman and principal architect of Buffalo's new ordinance regulating video arcades, I read with interest your story "Games That Play People." You correctly note that communities with troublemaking youngsters had problems before the arcades opened. However, you overlook the fact that these hangouts often act as magnets, attracting young people who harass or frighten the clientele of surrounding businesses. Expert testimony before the Buffalo Common Council indicates a correlation between arcades and an increase in juvenile crime. Game centers can be well run. More frequently they become headaches for parents, neighborhood business people and community residents...
...their own fields. Frederick W. Smith, 37, is just another guy named, well, Smith. Yet his company, Federal Express Corp., has become a $600 million firm by delivering packages that "absolutely, positively have to be there overnight," as its ads claim. Nolan K. Bushnell, 39, invented Pong, the first video game, in 1972. He then sold his company, Atari, to Warner Communications in 1976 for $28 million. Steven Jobs, 26, the co-founder of five-year-old Apple Computer, practically singlehanded created the personal computer industry. This college dropout is now worth $149 million...
...established industries like memory chips and home electronics. But Japan encourages corporate development at the expense of individual initiative. Says Kenji Tamiya, president of Sony Corp. of America: "Japanese society is more highly organized, and big organizations tend to avoid risk. Particularly in new fields like personal computers or video games, you must take risks and make decisions quickly. This gives the U.S. an advantage...
...wealth as a yardstick of success rather than as an end in itself. K.P. (Phil) Hwang, 45, emigrated from Korea in the early '60s and worked as a busboy and waiter while attending Utah State University. In 1975 he used $9,000 in family savings to found Tele Video Systems, a company that makes computer screens and keyboards. Although Hwang is now a multimillionaire, he says that his wife still fusses over utility bills and turns down the thermostat at home...
Headstrong and independent, risk takers are rebels with a cause-themselves. William F.X. Grubb, 37, left Atari, the successful manufacturer of home video equipment, and formed Imagic, which makes video game cartridges and hopes to have sales of $25 million or more this fiscal year. Says he: "Entrepreneurs want to be able to test their abilities and see how far they can go. It's the ultimate report card." That same pioneering spirit can make these businessmen hard to live with. Many are workaholics who lock themselves up in their offices for long stretches and have little tolerance...