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Word: videos (lookup in dictionary) (lookup stats)
Dates: during 1980-1989
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Usage:

...million Americans who own a videotape machine. Maybe you don't even live in one of the estimated 22 million households wired for cable. Does that mean you have to be silent while everyone else natters on with lofty ideas about the "video revolution"? Absolutely not! Herewith a few handy statistics to toss into all the heady talk. Just two hints for beginners: never speak of Betamaxes (that's not a generic term, it's a Sony product name); and never call those dandy $1,000 gizmos videotape machines. They are VCRs, and never mind what...

Author: /time Magazine | Title: Video: Saved by the Numbers | 12/14/1981 | See Source »

...cost (sometimes as little as a dollar a day) to rent it? Now the movie companies want in. "We couldn't continue to invest millions of dollars to feed this market and not get any of it back," says Leon Knize, senior marketing vice president for Warner Home Video, explaining why his company has switched from a sales to a rental-only policy...

Author: /time Magazine | Title: Video: Saved by the Numbers | 12/14/1981 | See Source »

...brains of computers, was locked inside wire mesh cages that were surrounded by motion detectors, monitored by closed circuit television and watched by guards. The 498,000 chips were soon to be shipped to companies like Data General, Apple and Hughes Aircraft and would eventually find their way into video games, home computers and space program equipment...

Author: /time Magazine | Title: Valley of Thefts | 12/14/1981 | See Source »

Lately, we have dwelt much on our impotence. Helicopters that won't fly in the desert, fly fine on a screen. Video games taste of power without purpose, like the smell of napalm in the morning. Our national naval gazing has led us to wish for more submarines, a resurgence of might that cannot remedy the defect of leadership determined to defend rights it only vaguely states. Like bigger defense budgets, video games, a projection of this shadowy pornography of power, curses rather than cures our seeming impotence...

Author: By Peter Kolodziej, | Title: Confident Impotence | 12/12/1981 | See Source »

...self-inflicted generators of will-o-wisps, video games symbolize and intensify our collective hallucinations. In a republic pasted together from factions, only the lowest common denominators can supply the glue, so the delusion runs. Video games exist to make money for their owners; their appeal made as broad and base as possible. Ironically, the simple pictures that glare so phosphorescently will sponsor only further fragmentation, not greater unity...

Author: By Peter Kolodziej, | Title: Confident Impotence | 12/12/1981 | See Source »

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