Word: virtually
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Dates: during 2000-2009
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Next month, when video-game titan Electronic Arts launches The Sims Online, it will become something more than a game. Using the Internet, The Sims Online will enable millions of individual Sims to live, work and hang out together in a shared virtual world very much like our own. Result: a daring collective social experiment that could tell us some interesting things about who we are as a country. We're about to witness the birth of Simulation Nation...
When The Sims Online launches in December, the private dramas of the Sims will emerge on a much larger stage. Instead of Simming alone on their computers, players will connect to central servers over the Internet, where their Sims will coexist and interact in a shared three-dimensional virtual world. In The Sims Online, each player will control a character who lives with, talks to and works for other Sims, all of whom will be controlled by other players, all living together in simulated cities in a simulated country on the Internet. In effect, it's a vast virtual society...
...Game was played in a virtual monsoon, with Yale footballer Ducky Pond scoring the only touchdown in the 54-punt game...
...VIRTUAL FETUS...
...weekend’s panels, which attracted more than 100 participants, addressed intellectual property rights, virtual classrooms, availability of Harvard’s resources online and the importance of financial profit in education...