Word: yearly
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Dates: during 1970-1979
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...voice pronounces "Eff, You, See ...") Speak & Spell, which sells for $64.95, was dreamed up by a Texas Instruments products engineer named Paul Breedlove, who had worked in voice synthesis and thought that the concept might be used in a small teaching machine. The speller appeared on the market a year ago, and the only limit to sales now is, ironically, TI's inability to produce chips fast enough...
...computer action toy chirps merrily as it sets out on its rounds, plays a little tune when it is finished, and then yips five times like an anxious puppy when it is left turned on and unattended. Twenty-four glorious buttons on its carapace accomplish the programming. An eight-year-old achieves something impressive when he plans a complicated route under the dining room table to attack the cat and then translates his intentions into an orderly series of commands for the versatile machine...
Space Laser Fight, Boxing and Football, all designed by a Japanese firm called Bambino, have the cleverest electronic displays on the market this year. In the football game, two teams, their lighted figures clearly seen as if from above, pass, kick and evade tacklers on a field that measures about 1 in. by 3 in. In Space Laser Fight, as in Boxing, two tiny figures -moving pictographs about ¾ in. high that can crouch, jump and do battle-face each other and fight. The miniaturization is astonishing. Sound effects are imaginative and frequent; when a spaceman gets zapped (a pictograph...
When hand-held computer toys and games first appeared on the market two years ago, retail sales climbed briskly to between $35 million and $40 million. This year's retail sales should be ten times greater (against total toy sales of about $5.5 billion). The great beep forward came when Milton Bradley noticed that adults were buying its innovative Simon -for themselves, and not just in the weeks before Christmas. The highly seasonal nature of toy buying has always been an industry bugaboo; after Christmas, retailers can get stuck with toys that won't sell...
...shaped puzzle that flashes sequences of colored lights and accompanying musical notes, challenges players to repeat the sequences and gives losers the raspberry, began to change that. Adults, suffering from what one industry thinker called "play deprivation," have not only bought Simon and the competing computer toys like this year's play-alike Computer Perfection, but also are more or less cheerfully paying $40 to $50 for them. That shattered forever the $15 to $20 level the industry had considered its average. Now more than 100 different hand-held computer toys crowd store shelves...